Banquet – Key Moments
King Cerviel – Speech
Play this after your party enters the banquet, when King Cerviel announces himself, and welcomes the guests.
The Viscount’s Argument
Play this after the President’s Furious exit. After he sits down at the table, and the Viscount approaches him.
President Furious Exit
Play this after the party eaves drops on either:
1) All of the President’s conversations, or
2) 7 total conversations
Prince Dontis & President Halla
Play this if the party choses to eaves drop on Prince Dontis, after King Cerviel’s speech. After this, Dontis talks to some friends, but keeps to himself.
Banquet Narration
Spying – Viscount & U’Dan
Play this if your party decides to spy on the Viscount and U’Dan at the banquet.
Spying – Viscount & Queen Taerys
Play this if your party decides to spy on the Viscount and Queen Taerys at the banquet.
Spying – Viscount & President Halla
Play this if your party decides to spy on the Viscount and President Halla at the banquet.
Spying – Viscount & Pontiff
Play this if your party decides to spy on the Viscount and Pontiff at the banquet.
Spying – U’Dan & Queen Taerys
Play this if your party decides to spy on U’Dan and Queen Taerys at the banquet.
Music
Minstrels Masquerade – Banquet Theme
Play this as the party enters the banquet, and until the assassination. This can also be played during the final banquet, up until the Party makes their accusation.
Cryptic Investigations
A Good theme for exploring the city. Eerie, investigative vibes.
Dance With the Shadows
A good theme for slightly upping the tension during their investigations. Rising tension vibes.
Hollow Battle
A good battle theme during any combat encounters.
Spying – U’Dan & President Halla
Play this if your party decides to spy on U’Dan and President Halla at the banquet.
Spying – U’Dan & Pontiff
Play this if your party decides to spy on U’Dan and the Pontiff at the banquet.
Spying – President Halla & Queen Taerys
Play this if your party decides to spy on President Halla and Queen Taerys at the banquet.
Spying – President Halla & Pontiff
Play this if your party decides to spy on President Halla and the Pontiff at the banquet.
Spying – Pontiff & Queen Taerys
Play this if your party decides to spy on the Pontiff and Queen Taerys at the banquet.
Letters
GOLD LETTER – King Cerviel
Play this as your party is creating their characters, or when they receive their mission. This is the introduction to the quest.
GREEN LETTER – King Cerviel
Play this as the party opens the Green Letter, if they find it while investigating the Church.
BLUE LETTER – King Cerviel
Play this as the party opens the BLUE Letter, given to them by Queen Taerys of the Syndicate
GOLD LETTER – Prince Dontis
Play this ONLY if the party realizes that Prince Dontis was truly the one who sent them the Golden Letter.
ENDING – Key Moments
Party Accuses Dontis
Play this ONLY if they accuse Dontis himself. Play this during the final banquet, after the party makes their accusation.
Party Accuses – Other
Play ONLY if they accuse someone other than Dontis. Play this after the party makes their accusation, and Dontis brews them tea. Play this after you’ve served the players their tea, and had a chance to drink it.